Senin, 29 Juni 2015



Information and Communication Technologies (ICT), Children, and Education
Wahyu Fahmi Pribadi
English Education, English Department
Semarang State University
Indonesia

Abstract
The major focus of the paper is on teaching and research carried out with Indonesian children in elementary school. Over the past seven years children in these grades at an inner-city school have used computer-based multimedia software to solve simple problems and produce electronic products at an appropriate cognitive level. The first explanation focuses on the utilizing of information and communication technologies (ICT) and the children in the school. The appropriateness of using learning technologies with young children to ascertaining which types of computer-related experiences and environments are most effective for learning. Beside that, the use of ICT with young children suggest there are many areas of education where technology can benefit learners. The computer's role in the home and elementary schools is the second topic of this paper. Most of the children use computers only occasionally -- and usually only when their teachers want to add variety or rewards to the curriculum. When children do use computers, they serve as potential catalysts for social interaction. Computers may engender in advanced cognitive type of play among children. In one study, "games with rules" was the most frequently occurring type of play among preschoolers working at computers.
Keywords: children, education, ICT, learning.
1.    Introduction
Nowdays, ICT is one of the most common terms discussed in our everyday lifes. Technologies have become ubiquitous at all levels of schooling in developed countries, here is computer. As technology in general, and information and communication technologies (ICT) in particular, permeate our education systems there is increasing concern that young children are being “fast liner” through the basics of educational uses of ICT.
Although the ubiquitousness of computers in schools for young children, there are both confusion and contradiction concerning ICT and young children. The paper commences with brief summaries of some early years curriculum statements, position papers and selected research from around this world. There is a considerable body of research reporting educational advantages that arise from young children using ICT in a variety of learning situations. There are also reports from both government and independent bodies on the amount and type of computer use at home and at school.
ICT in general context includes a board range of digital technologies mostly of electronic information-processing technologies. It can be used in developmentally appropriate ways with very young children.
2.    Objectives
Based on the problem statements, the objectives of the paper are:
1.        To describe how the ICT can influences the young children in elementary schools.
2.        To find out the improvements in young children’s technological skills and knowledge using ICT for young children.
3.    Review of Related Literature
ICT has been found to be a very important step in education around the world.  It can be used in the classrooms to make learning more fun and interesting and therefore more effective, but more importantly it can be used to teacher the teachers.  There is potential with today’s technologies to train teachers in high quality teaching skills even when they are in extreme rural conditions, unable to attend training sessions.  Technologies can reach people that could not be reached before, and everyone in the education system benefits.
The study conducted by Syed Noor-Ul-Amin (2009) entitled “ICT as a Change Agent for Education” The purposes of the study are to know how far the information and communication technologies (ICT) have become commonplace entities in all aspects of life. Across the past twenty years the use of ICT has fundamentally changed the practices and procedures of nearly all forms of endeavour within business and governance. Education is a very socially oriented activity and quality education has traditionally been associated with strong teachers having high degrees of personal contact with learners. The use of ICT in education lends itself to more student-centred learning settings. But with the world moving rapidly into digital media and information, the role of ICT in education is becoming more and more important and this importance will continue to grow and develop in the 21st century. ICTs for education refers to the development of information and communications technology specifically for teaching/learning purposes, while the ICTs in education involves the adoption of general components of information and communication technologies in the teaching learning process.
Ting Seng Eng (2005) studied “The impact of ICT on Learning”, that with the introduction of computers, the precursor of our modern-day ICT, and the promising potentials of computer-based instruction and learning, many researchers and funding agencies were led to invest much of their resources to investigate the possibility of computers replacing teachers in key instructional roles. The introduction of ICT in schools can be likened to that of the invading species to the ecosystem. There will be a time of adjustment and adaptation by the principals, teachers and students as each seeks to find its place in the new learning environment and interacts with the new technology.
The major focus of the paper is on teaching and research carried out with Indonesian children in elementary school. Over the past seven years children in these grades at an inner-city school have used computer-based multimedia software to solve simple problems and produce electronic products at an appropriate cognitive level. Working in collaboration with the teachers of these grades, investigations have been made in the areas of ideas for developing aspects of information literacy, a project-based learning approach, and different pedagogical approaches in the classroom.

4.    Analysis
Children and Computers
In the last decade of the twentieth century research moved from questioning the appropriateness of using learning technologies with young children to ascertaining which types of computer-related experiences and environments are most effective for learning. Just a decade ago, only 25 percent of the licensed elementary schools had computers. Now almost every elementary school has a computer, and the ratio of computers to students has dropped from 1:125 in 1984 to 1:22 in 1990 of every elementary schools; also, the amount of time children use these computers may vary widely. We can, nevertheless, expect most children to have one or more computers in their elementary schools and homes in the twenty-first century. We must think carefully, however, about how we choose to use computers with the children.
Almost 75% of the young people had access to computers at home. The young children in this group (ages 5 to 7) were asked to differentiate between playing games and not playing games. On average young children spent 2.2 hours each week playing games and 3.1 hours using a computer for something other than playing games.
Time spent using a computer anywhere averaged 11.5 hour/week for all students. Of this amount 7.5 hour/week occurred at home, with 5-7 year old children reporting 4.4 hour/week and 16+ year olds 10.7 hour/week. Among students the majority of reported home use was for game playing (89% for 5 7 year olds) and homework (85% for 11-14 year olds).
At school
At home
At home or school
Elsewhere
93%
75%
98%
1%

The use of ICT with young children suggest there are many areas of education where technology can benefit learners.  Among the benefits noted were improvements in mathematical problem solving and increases in language skills such as vocabulary size and use, reading and spelling. In addition there are references to increased social development and improved social interaction. Because these studies tended to focus on aspects of language or mathematics, they do not report on improvements in young children’s technological skills and knowledge.
The Computer's Role in the Home and Elementary Schools
What is happening in homes and schools? Unfortunately, most children use computers only occasionally -- and usually only when their teachers want to add variety or rewards to the curriculum. Unfortunate children use mostly drill-and-practice software, their teachers stating that their goal for using computers is to increase basic skills rather than develop problem-solving or creative skills.
However, this is changing. More fortunate young children are becoming more likely to have computers in their classrooms. More early childhood teachers are choosing open-ended programs based on developmental issues. Placing computers in kindergartners' classrooms for several months significantly increases children's skills; placing them in the home yields greater gains. However, in the home, children more often play computer games than use instructional software. This is especially unfortunate. We need additional software and programs that bridge the school-home and entertainment-learning gaps.
When children do use computers, how do they interact? Contrary to initial fears, computers do not isolate children. Rather, they serve as potential catalysts for social interaction. Children spent nine times as much time talking to peers while on the computer than while doing puzzles. Researchers observe that 95 percent of children's talking while using Logo is related to their work. Children prefer to work with a friend rather than alone, and they make new friends around the computer. There is greater and more spontaneous peer teaching and helping .
As estimated, near the turn of the century the ratio of children to computers will be 10:1, which meets the recommended minimal ratio. In classrooms with proportionally fewer computers, aggressive behavior ma be increased.
Children's interactions at the computer are affected by the software they are using. Open-ended programs like Logo foster collaborative groups characterized by patterns of goal setting, planning, negotiating, and resolving conflicts. Drill-and-practice software can encourage turn taking, but it also engenders a competitive spirit. Similarly, gamelike programs with aggressive content can engender the same qualities in children. Games involving cooperative interaction can improve children's social behavior. A computer simulation of a Smurf environment. This may be due to features of the computer; in the computer environment, the Smurf characters could literally share the same space ad could even jump "through" one another. The forced shared space of the computer program also caused children to talk to one another more.
In addition, computers may engender in advanced cognitive type of play among children. In one study, "games with rules" was the most frequently occurring type of play among preschoolers working at computers. So already prevailing patterns of social participation and cognitive play were enhanced by the presence of computers. In a similar vein, children are more likely to get correct answers when they work cooperatively, rather than competitively, on educational computer games.
5.    Summary and Recommendation
In any learning environment for children, ICT based activities should never replace the use of concrete materials and manipulatives. Children must be permitted to explore books, measure water and sand, draw with pencils and crayons, and write on paper, together with all the other traditional experiences of kindergarten and primary school. However there are many ways computerbased activities can be used to complement and enrich the learning experiences of young children.
Over the past decade many studies have indicated that there are real and measurable educational benefits for young children who have ICT integrated into their lassroom experiences. These benefits cover content in many curriculum areas as well as affective and personal development.
There is an abundance of computer-based learning activities and experiences in almost every curriculum key learning area available to classroom teachers. The examples presented have shown that it is within the capability of teachers to develop activities that offer some choices to young learners, are linked to curriculum learning objectives, and are small group activities that foster communication and social skills.
We believe that having young children use computers in new ways -- to pose and solve problems, draw, and do all about languages -- can help them learn and develop their skills in languages.

References
Cochran-Smith, Marilyn, Jessica Kahn, and Cynthia L. Paris. "When Word Processors Come in the Classroom." In Writing with Computers in the Early Grades, edited by James L. Hoot and Steven B. Silvern, pp. 43-74. New York: Teachers College Press, 1988.
Coley, Richard J., John Cradler, and Penelope K. Engel. Computers and Classrooms: This Stratus of Technology in U.S. Schools. Princeton, N.J.: Educational Testing Service, 1997.
Davidson, Jane, and L. June Wright. " The Potential of the Microcomputer in the Early Childhood Classroom.: In Young Children: Active Learners in a Technological Age, edited by J. L. Wright and Daniel D. Shade, pp. 77-91. Washington, D.C.: National Association for the Education of Young Children, 1994.
Niemiec, R. P., and H. J. Walberg. "Computers and Achievement in the Elementary Schools." Journal of Educational Computing Research 1 (1984): 435-40.
Tan, Lesley E. "Computers in Preschool Education." Early Child Development and Care 19 (1985): 319-36.
Wright, June L. "Listen to the Children: Observing Young Children"s Discoveries with the Microcomputer." In Young Children: Active Learners in a Technological Age, edited by June L. Wright and David D. Shade, pp. 3-17. Washington, D. C.: National Association for the Education of Young Children, 1994.

Kamis, 04 Juni 2015



Introduction to ICT in Language Learning
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WHAT IS ICT ?
I : Information
C : Communication
T : Technology
In general, ICT is defined as technology functioning to support the process of communication and conveying information.
Information is the processed data, Communication is interaction process, and Technology is derived from the word “techno” which means technique and “logos” which means science.

ICT in education refers to “Information and Communication Technology (ICT) such as computers, communications facilities and features that variously support teaching-learning and a range of activity in education.
The another term is Computer-Assisted Language Learning(CALL). It is an approach to language teaching and learning in which the computer is used as an aid to the presentation, reinforcement and assessment of material to be learned, usually including a substantial interactive element.

Hypertext
Hypertext is a system to manage a collection of information that can be assessed non-sequentially, it consists of a network of chunk of information (nodes) and cross-references (logical link) between them.
Examples of applying hypertext nowadays are diverse, for instance Tokopedia, Playstore, and many applications that is installed in our gadget (we say Android Operation System).

The Concept of Hypertext
Here, there are many advantages in using hypertext :
1. Ease of tracing reference
2. Ease of creating new references
3. Information structuring
4. Global views
5. Customized documents
6. Modularity of information
7. Consistency of information
8. Task stacking
9. Collaboration

Application of Hypertext in Education
The application of hypertext for educationl purposes, especially for creating a personal learning tutorial which is known as the Computer Assisted Learning (CAL).
Hypertext allows users or students to read any topic of information without the necessity of reading from the first topic.
For the teachers, hypertext allows them to expand the notion of text including pictures, sound, music, animation and video.

Hypertext in Language Learning
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Hypertext system can be implemented in learning of all language skills – listening, speaking, reading and writing – and also language aspects, such as vocabulary or grammar

Problems with Hypertext
One of major problems when working with hypertext system is helping the user visualize how the information is linked together.
Conklin stated that hypertext which offers more freedom enables users to move and hence a greater potential for the users to become lost or disoriented.
                                                                                                                  


THE IMPLEMENTATION OF BLENDED LEARNING IN TEACHING AND LEARNING PROCESS IN MR.RUDI’S ICT CLASS


Blended learning nowadays becomes a hot topic in college students who conduct education program as an effective and efficient approach that can be used in teaching and learning process. Some of classes in English department have tried implementing that approach. It exposes curiosity whether blended learning is effective or not and whether that classes really accomplish blended learning conditions or not.

We conduct observation in Mr.Rudi’s ICT class to sharpen our curiosity and enhance our knowledge in blended learning. We have hypothesis that Mr.Rudi’s ICT class conduct blended learning. We used interview as the way to help us collect the data. We had 5 informants; they are Izhaty Khairina Devi, Arienadia Nijma, Muhammad Ramadhani, Ryan Biantoro, and Ahmad Zunas.

Here are the instruments and the result about our research.
The Instruments are:
1.     Based on your opinion, what is blended learning?
2.    What class are you taking that conduct blended learning?
3.    What do you do in class?
4.    Do you think that class conduct blended learning?
5.    What are the advantages taking the class that implementing blended learning?
6.    What are the disadvantages taking the class that implementing blended learning?

The results of the interview:
They are asked about what is blended learning. All of them have some perspective that blended learning is the combination between face to face classes with online classes, there is another condition though. They join Mr.Rudi Hartono class in ICT. They told us that in their ICT class, they use website and blog to support their teaching and learning process. Mr.Rudi used e-teachinweb.blogspot.com to attach the materials and some web link that will be used for the meeting. To submit the assignment Mr.Rudi asks students to use personal blog and other activities such as Mid-term or pop quiz, they use edmodo.com and adobe flash as a media. Muhammad Ramadhani said that in his opinion Mr.Rudi class do not really conduct blended learning in his classes. ICT class only takes advantages of media online to make their learning and teaching process is easier. Their ICT class does not accomplish blended learning conditions. They use internet only for media, there is no interaction process on it. The utilizing of internet gives them some advantages and disadvantages. Internet facilitates their learning and teaching process easily. Ahmad Zunas said it is paperless because they do not need to bring book to the class and hand in thick papers to the teacher. They can do it online which is cheaper and efficient. However, online system also bring disadvantages side. Ryan said that on one hand paperless is really useful but the habit of bringing book in the class make him feel difficult take his laptop everywhere. Beside it is heavy, another subject still use book as a media though. Devi agreed with that, she also added that when we use internet sometime we get difficulty to get the signal, it makes the connection bad and the process of taking material is hard. It makes the face to face class not effective and efficient. Arienadia told us that beside MR.Rudi upload the material in his website, He also opens website in face to face class. It makes face to face class not effective because they should wait for the loading of the website. Furthermore, bringing laptop to the class make student not focus on the study, we do not know whether they really open the material or doing other things. 

Explanations   
After we did the interview, we will prove our hypothesis that Mr.Rudi’s ICT class conduct blended learning with comparing between our results of observation and the theory of blended learning.
      According to University of Welverhampton (2010), Blended learning is an approach to learning and teaching which combine and aligns learning undertaken in face to face sessions with learning opportunities created online. Based on this definition, Mr. Rudi’s class have used both of face to face and online class however the online class do not represent the goal of blended learning. The online class is just for a media to share the material from the teacher to the students and collect the students’ assignments. There is no interaction process between the teacher and the students. In blended learning, online class should be a mediator between teacher and students. There should be interaction between students and teacher such giving feedback of students assignment, comment about the materials, asking questions or etc. In other word blended learning bring face to face classes to online classes in some way but different condition and situation. 

Here are some advantages and disadvantages of blended learning in Mr. Rudi’s class.
a.   The advantages
Based on the data, the advantages of the blanded learning in Mr. Rudi’s class are:
1.   Accessibility and flexibility. The students can access their material in learning and teaching process easily. The course enriches learning experience with the availability of resources and multimedia. It can be used wherever students are, in the class, boarding house, cafe, or home, and the other part it is on-line.
2.  Make the students are more familiar with the technology. It means that the using of the teachnology can make the students’ critical thinking and ability are developing in the using of technology. It serves productive environment too.
3.  It provides effective learning experience. It is able to form a bridge between face-to-face and on-line learning. For example, the using of internet. It can be used as a media to share the material from the teacher to the students and collect the students’ assignments.
4.  It is spending efficiency. It is paperless because they do not need to bring book to the class and hand in thick papers to the teacher. They can do it online which is cheaper and efficient.
a.   The disadvantages
1.   There are no interaction process in the class between the teacher and the students. The using of the media only use to share the material from the teacher to the students and collect the students’ assignments. So, the materials do not deliver clearly enough.
2.  It is not consistent in using on-line teaching and learning, because it is still use some books as a media.
3.  It is not practicality. The students have to bring their laptop or notebook everywhere when their face the class.
4.  There is not a good connection for the students to access or connect with the internet. The wi-fi signals in the campus does not support the teaching and learning process. It makes the process of taking material is more difficult. It makes the face to face class not effective and efficient.
5.  Bringing laptop to the class make student not focus on the study, we do not know whether they really open the material or doing other things.
Based on the advantages and disadvantages above, Internet eases the teaching and learning process, it also gives some obstacles to students and teacher, though. The usage of internet as a media has crucial role in teaching learning process, misapplication of internet will impact the bad things in classes. We agree with one of our friends Dian Nirwana in presentation session about blended learning, she said that “Better system should be compared with better attitude”.

We can conclude that Mr. Rudi’s class does not really conduct blended learning in his ICT class. It is because the class only takes the advantages of media online to make their learning and teaching process are easier. Internet is just for a media to share the material from the teacher to the students and collect the students’ assignments. There is no interaction process between the teacher and the students. It is better if give more interaction in online classes to strengthen students and teacher understanding, prepare what the class will do carefully so that it will not obstruct face to face class, waste of time waiting for buffering, and make sure all of students to ready for the classes.